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You catch a glimpse of several Combine who are interrogating/beating a man, and through tutorializing you’re forced to pick up and throw away an empty pop can or be beaten after a Combine soldier knocks it on the ground. There’s a man trying to take what few possession he still has from a cart of suitcases and is knocked over for trying to do so, and a woman waiting for her husband to come on the next train after he was taken for questioning. Breen through the city, to the camera drones that start to watch you as soon as you step outside the train station. You see it in the worn spirits of the two men you’re on the train with who are uncertain of what the future holds for them, the Orwellian giant screens and speakers broadcasting Dr. You’re subjected to and catch glimpses of the abuses and power of the Combine as you start out into the world. Alright, that part isn’t actually that great, but the atmosphere that the game builds in the first hour or two is really spectacular. You’re starting out in a dystopian future where the alien Combine have all but completely taken over the Earth where the only real resistance you get any sense of existing at all is waiting for the mythical Gordon Freeman to come back and save the day again. And let me explain why.įirst off let me say that I think Half Life 2 has got some fantastic things going for it. Okay, sure, maybe that’s hyperbole and I should say that I think it’s a mediocre game to be more accurate.
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